I'm currently graduating from Vancouver Film School for Programming for Games, Web & Mobile.
As a backend developer, I enjoy bridging multitude of software and pipelines that will monitor scalable servers — combining my technical knowledge with my keen eye for architecture. My goal is to always build servers that are scalable and efficient under the hood while providing long term robust maintainability.
When I'm not in front of a computer screen, I'm probably playing music, planning my next trip, or playing video games.
A multiplayer battle-royal fighting game made in Unreal Engine 4.
Small React project created during an interview process to browse and search surf videos via the YouTube API.